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Console versions coming soon
System Requirements
| Minimum | Recommended | |
|---|---|---|
| OS | Windows 10 / Ubuntu 20.04 / macOS 12 | Windows 11 / Ubuntu 22.04 / macOS 14 |
| CPU | Dual-core 2.0 GHz | Quad-core 3.0 GHz |
| RAM | 4 GB | 8 GB |
| GPU | OpenGL 3.3 / DX11 compatible | Vulkan / Metal compatible, 4 GB VRAM |
| Storage | 500 MB | 2 GB (for mods) |
| Network | Broadband connection | Low-latency broadband |
Changelog
v0.18.0 March 2026
- Per-mod VM isolation — per-mod crash protection
- ModVMManager with hot-reload orchestration
- Collision layer matrix with 32-layer filtering
- Instance batching for improved draw performance
- Rawframe Studio Phase 5F complete (multi-viewport, editor API, sub-scenes)
- 3110 tests passing across all modules
v0.17.0 February 2026
- Weapon System Faz 1 — hitscan, projectile, and melee weapons
- Bone attachment system for equipment mounting
- IBL / environment map lighting with split-sum approximation
- Shadow system redesign with CSM quality tiers
- Character system with 48 Lua API functions
- Deathmatch reference gamemode
v0.16.0 January 2026
- Game State Machine — priority-based hook system with 6 game states
- Mod Management System with semver constraints
- UI Perfection Audit — 127 items resolved across 7 phases
- Named font system with per-font TTF atlas caching
- Heightmap terrain with splatmap, LOD, and chunk systems
- 505+ Luau API functions available
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